Fun art style and animations, could've used clearer iconography. As someone else commented, I thought I was softlocked at one point.
It seems like you must bet at some point to break the "pass" limit so you can heal yourself, but it's also very possible to lose every single one of those bets. Are there any different enemies, or is it always 3 guys with the same abilities?
I'd love to find a way to avoid the scenario of "Oh, I lost the bet, I have to live with this for the next minute now and hope I get more later." Instead of getting excited for the next bet, I was excited to no longer go through the motions of trying to survive the round and kill at least 1 enemy.
Really liked the graphics! At first skipping an ability was a bit misleading since you had to click the white arrow and then click again the person you want to skip but other then that really cool game and concept keep it up!
Yeah... That was because I didn't wanted for players to misclick a button. That's why all the buttons need 2 presses each. But overall thank you, now I might add in the description an explanation of all the buttons.
Well no, the little arrow in the right is for skipping a characters turn, you know if you want to hold on to your chips for the next round or if you don't have any
After you click it you will need to click your character again to actually pass their turn (there is suppose to be a floating arrow above the current player's head). I just updated the description, feel free to read that as well. Thank you so much for your feedback, I wanted to have a tuturial about all these thing but unfortunately didn't got enough time.
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Fun art style and animations, could've used clearer iconography. As someone else commented, I thought I was softlocked at one point.
It seems like you must bet at some point to break the "pass" limit so you can heal yourself, but it's also very possible to lose every single one of those bets. Are there any different enemies, or is it always 3 guys with the same abilities?
I'd love to find a way to avoid the scenario of "Oh, I lost the bet, I have to live with this for the next minute now and hope I get more later." Instead of getting excited for the next bet, I was excited to no longer go through the motions of trying to survive the round and kill at least 1 enemy.
That was cool! although betting wrong seemed like it gave me tons of chips anyway. Also, animations are a bit slow
Really liked the graphics! At first skipping an ability was a bit misleading since you had to click the white arrow and then click again the person you want to skip but other then that really cool game and concept keep it up!
Yeah... That was because I didn't wanted for players to misclick a button. That's why all the buttons need 2 presses each. But overall thank you, now I might add in the description an explanation of all the buttons.
Cool music, nice animations but, if I run out of chips on my turn I get softlocked out of the game.
Well no, the little arrow in the right is for skipping a characters turn, you know if you want to hold on to your chips for the next round or if you don't have any
I tried clicking that before, but it didn't work (might be a rare bug).
After you click it you will need to click your character again to actually pass their turn (there is suppose to be a floating arrow above the current player's head). I just updated the description, feel free to read that as well. Thank you so much for your feedback, I wanted to have a tuturial about all these thing but unfortunately didn't got enough time.
Oh, thank you I just tried it and it worked.
Glad I was helpful, and very very glad I don't actually got a bug like that in my game.